摇色子中的一些业务代码从匹配房间到开始游戏最后清算,都是写在一起的,自己也不知道性能怎么样,请大佬指点一下
public function matchRoom()
{
$user = $this->user;
$room_prefix = 'hltz_room';
$hourse_grade = Cache::get('hourse_grade' . $user);
$client_id = Cache::get('client_id' . $user);
if (!$this->isEnoughMoney($hourse_grade, $user)) {
return ReturnService::returnError(10002, '余额不足');
}
/*
|--------------------------------------------------------------------------
| 匹配房间。(初级房间hltz_room100-200|中级房间hltz_room200-300|高级房间hltz_room300-400)
|--------------------------------------------------------------------------
*/
for ($i = $hourse_grade * 100; $i < $hourse_grade * 100 + 100; $i++) {
$room = $room_prefix . $i;
$room_count = Gateway::getUidCountByGroup($room);
$time2 = !!Cache::get($room) ? Cache::get($room) : time();
$room_time = time() - $time2;
/*
|--------------------------------------------------------------------------
| 匹配房间成功。(房间人数小于8|非房间人数大于2并且超时的)
|--------------------------------------------------------------------------
*/
if ($room_count < 8 || !($room_time >= 20 && $room_count >= 2)) {
if ($room_count == 0) {
Cache::set($room, time());
}
Gateway::joinGroup($client_id, $room);
$result = [];
$user_res = $user;
$user_res = $user;
$result = 'join';
$result = $user_res;
Gateway::sendToGroup($room, json_encode($result));
$room_last_count = Gateway::getUidCountByGroup($room);
$room_time = time() - Cache::get($room);
$grade_money = $hourse_grade == 1 ? 10 : ($hourse_grade == 2 ? 50 : ($hourse_grade == 3 ? 100 : ''));
/*
|--------------------------------------------------------------------------
| 游戏开始。(在20秒内房间人数达到八个人或者超过20秒房间人数达到两人)
|--------------------------------------------------------------------------
*/
if ($room_time >= 20 && $room_last_count >= 2 || $room_last_count == 8) {
//告诉玩家游戏开始了,准备摇色子,并进入三秒倒计时
$result_game_start = 'start';
Gateway::sendToGroup($room, json_encode($result_game_start));
$group_uid_list = Gateway::getUidListByGroup($room);
/*
|--------------------------------------------------------------------------
| 游戏开始倒计时三秒
|--------------------------------------------------------------------------
*/
sleep(3);
/*
|--------------------------------------------------------------------------
| 告诉玩家开始掷骰,并将扣钱之后的结果告诉玩家
|--------------------------------------------------------------------------
*/
//摇色子,并扣除玩家金额
$this->roll($room, $grade_money);
/*
|--------------------------------------------------------------------------
| 等待色子转动三秒
|--------------------------------------------------------------------------
*/
//三秒色子的旋转动画
sleep(3);
/*
|--------------------------------------------------------------------------
| 返回结果。(随机玩家点数,计算出最大的一个或几个,将玩家的所有钱分给最大的那些人)
|--------------------------------------------------------------------------
*/
$this->roll_end($group_uid_list, $room_last_count, $grade_money, $room);
/*
|--------------------------------------------------------------------------
| 睡眠3秒
|--------------------------------------------------------------------------
*/
//sleep(3);
/*
|--------------------------------------------------------------------------
| 解散群和清除相关redis数据
|--------------------------------------------------------------------------
*/
Cache::rm('name');
foreach ($group_uid_list as $key => $val) {
Cache::rm('hourse_grade' . $val);
}
Cache::rm($room);
Gateway::ungroup($room);
}
return;
}
}
}